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MOANIIMO · Aniimo details

#022
Tuckin
Gender artwork
Gamma StageBREAK

Tuckin

Grass

No official English description yet.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

No wild spawn pinsHas an Alpha
Show the Alpha on the map
Omega TuckinThe Mistwoods

A powerful Alpha that appears in the field.

There are no wild habitat pins on the in-game world map yet.

Base stats

Total: 550
HP106
ATK80
P.DEF83
BREAK100
M.DEF110
REGEN71

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
FireWindDark
Resists
WaterGrassEarth
Strong against
WaterEarth
Combat position:Ground Slam

A melee position that slams the ground to send out shockwaves and flush out burrowed foes.

Positional weakness

Can't hit flyers (limited reach leaves it open to bombardment from above)

Positional advantage / immunity

Hard counter to burrowers (area quakes stun them and pull them to the surface)

Evolution line & conditions

Part of the [Hummin line] • 2-stage evolution line

Evolution line (current: Tuckin)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Hummin
#020Lumin Stage
Hummin
Base form (hatch from an egg · catch in the wild)
Choose 1 of 2 branches
Stage 2 (Gamma Stage / final)(2 branches)
Branch A (Dark)
Hexxin
#021Gamma Stage
Hexxin
Condition: Aniimo level 12
Current
Branch B (Grass)
Tuckin
#022Gamma Stage
Tuckin
Unlock: Defeat the Omega Tuckin
Condition: Aniimo level 18 · Dig in for 20s at the entrance of Sanctum: Twisted Roots
Consumes:
Sprout Stone
Sprout Stonex1
[Hummin] ➔ [Tuckin] conditions
In-game data
Unlock: Defeat the Omega Tuckin
Condition: Aniimo level 18 · Dig in for 20s at the entrance of Sanctum: Twisted Roots
Consumes:
Sprout Stone
Sprout Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Tuckin [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

No Fly / Climb / Swim

Sprint Lv.1movement speed grade (not shown in game; from game data)

Mobility

No Mobility skills
Prank Master
Prank MasterTrait (Passive)
Always-on passive effect

Increases BREAK damage by 2% for every 1,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.

No Mobility skill data.

Home Abilities

2 total

Grass

Element processing

Lv.3

Grass-type Aniimo specialize in planting seeds and gathering resources.

Hauling

Production / work

Lv.3

Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • Mountain FormGrass Lv.3Earth Lv.2Hauling Lv.3

Tuckin [Basic Form] combat skills (6)

Skill Index→
Draw Nourishment
Draw NourishmentMagical
Element: Earth
Power 0|Cost 30

Roots itself firmly in the soil, granting self and Hummin 20% BREAK efficiency. Instantly restores 50% HP to all Hummins, and heals self and nearby Hummins for 2% HP every second.

Haunting Choir
Haunting ChoirMagical
Element: Grass
Power 47|Cost 20

Causes all Hummins to blink next to the target and unleash sonic attacks, dealing area damage and inflicting [Stun] for 1s.

Noisy Strikes
Noisy StrikesPhysical
Element: Earth
Power 39|Cost 10

Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.

Off-Key Shock Wave
Off-Key Shock WaveMagical
Element: Grass
Power 39|Cost 10

Teleports all Hummins next to the target and unleashes a Tackle attack, dealing damage.

Breaking Roar
Breaking RoarPhysical
Element: Grass
Power 165|Cost 0

Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.

ATK
ATKPhysical
Element: Grass
Power 6|Cost 0

(BREAK) Wields the power of grass to attack targets at close range.