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MOANIIMO · Aniimo details

#010
Tubster
Gender artwork
Nova StageBREAK

Tubster

Wind

Creates deep, tuba-like sounds that match its steady, friendly character.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

No wild spawn pinsHas an Alpha
Show the Alpha on the map
Alpha TubsterThe Argent Strait

A powerful Alpha that appears in the field.

There are no wild habitat pins on the in-game world map yet.

Base stats

Total: 550
HP108
ATK80
P.DEF66
BREAK107
M.DEF109
REGEN80

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
LightningLight
Resists
WindDark
Strong against
GrassDark
Combat position:Flying

Flies above the field, avoiding melee attacks and shockwaves while bombarding from the air.

Positional weakness

Very vulnerable to focused ranged fire (getting hit in the open cancels flight and causes fall damage)

Positional advantage / immunity

Fully immune to ground-slam shockwaves (ground melee quakes can't reach the air)

Evolution line & conditions

Part of the [Chirpi line] • 2-stage evolution line

Evolution line (current: Tubster)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Chirpi
#007Lumin Stage
Chirpi
Base form (hatch from an egg · catch in the wild)
Choose 1 of 3 branches
Stage 2 (Gamma Stage / final)(3 branches)
Branch A (Wind)
Tromber
#008Nova Stage
Tromber
Condition: Aniimo level 18 · Acquired HP Potential is 6 or higher · Learn passive talent [Magic Horn]
Consumes:
Gust Stone
Gust Stonex1
Branch B (Wind)
Cornet
#009Nova Stage
Cornet
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
Current
Branch C (Wind)
Tubster
#010Nova Stage
Tubster
Unlock: Defeat Alpha Tubster
Condition: Aniimo level 18 · Acquired BREAK Potential is 6 or higher
Consumes:
Gust Stone
Gust Stonex1
[Chirpi] ➔ [Tubster] conditions
In-game data
Unlock: Defeat Alpha Tubster
Condition: Aniimo level 18 · Acquired BREAK Potential is 6 or higher
Consumes:
Gust Stone
Gust Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Tubster [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

No Fly / Climb / Swim

Sprint Lv.1movement speed grade (not shown in game; from game data)

Mobility

No Mobility skills
Victory Concerto
Victory ConcertoTrait (Passive)
Always-on passive effect

While shielded, BREAK efficiency +40%. When triggering BREAK, plays [Concerto], reducing the whole team’s stamina cost by 30%. When you have 3 Movement-series buffs, increases all Movement effects by 30%.

No Mobility skill data.

Home Abilities

1 total

Wind

Element processing

Lv.3

Wind-type Aniimo specialize in controlling the wind to process products.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • Beach FormWater Lv.2Wind Lv.3
  • Highland FormGrass Lv.2Wind Lv.3

Tubster [Basic Form] combat skills (7)

Skill Index→
Leaf Tornado
Leaf TornadoMagical
Element: Grass
Power 45|Cost 20

Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

Resting Whirlwind
Resting WhirlwindMagical
Element: Wind
Power 48|Cost 15

Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.

Water Tornado
Water TornadoMagical
Element: Water
Power 45|Cost 20

Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

Tornado
TornadoMagical
Element: Wind
Power 59|Cost 20

Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

Gale Guard
Gale GuardMagical
Element: Wind
Power 54|Cost 20

Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

Truce
TruceMagical
Element: Wind
Power 0|Cost 0

Creates a field that continuously grants allies within range 35% damage reduction for 7s.

ATK
ATKMagical
Element: Wind
Power 6|Cost 0

(BREAK) Wields the power of wind to attack targets from a distance.