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MOANIIMO · Aniimo details

#008
Tromber
Gender artwork
Nova StageSupport

Tromber

Wind

They like having fun and producing rhythmic music, so don’t be surprised to see a grand symphony.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

1 world pins
Show on the map
⚡
Special spawn condition:🌧️ Rain / ⚡ Thunderstorm

Appears in rain or thunderstorms

Habitat regionsSpawn levels and pins per region

Base stats

Total: 531
HP113
ATK119
P.DEF79
BREAK51
M.DEF81
REGEN88

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
LightningLight
Resists
WindDark
Strong against
GrassDark
Combat position:Flying

Flies above the field, avoiding melee attacks and shockwaves while bombarding from the air.

Positional weakness

Very vulnerable to focused ranged fire (getting hit in the open cancels flight and causes fall damage)

Positional advantage / immunity

Fully immune to ground-slam shockwaves (ground melee quakes can't reach the air)

Evolution line & conditions

Part of the [Chirpi line] • 2-stage evolution line

Evolution line (current: Tromber)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Chirpi
#007Lumin Stage
Chirpi
Base form (hatch from an egg · catch in the wild)
Choose 1 of 3 branches
Stage 2 (Gamma Stage / final)(3 branches)
Current
Branch A (Wind)
Tromber
#008Nova Stage
Tromber
Condition: Aniimo level 18 · Acquired HP Potential is 6 or higher · Learn passive talent [Magic Horn]
Consumes:
Gust Stone
Gust Stonex1
Branch B (Wind)
Cornet
#009Nova Stage
Cornet
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
Branch C (Wind)
Tubster
#010Nova Stage
Tubster
Unlock: Defeat Alpha Tubster
Condition: Aniimo level 18 · Acquired BREAK Potential is 6 or higher
Consumes:
Gust Stone
Gust Stonex1
[Chirpi] ➔ [Tromber] conditions
In-game data
Condition: Aniimo level 18 · Acquired HP Potential is 6 or higher · Learn passive talent [Magic Horn]
Consumes:
Gust Stone
Gust Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Tromber [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

Fly Lv.2

Sprint Lv.2movement speed grade (not shown in game; from game data)

Mobility

Take Off
Waltz
WaltzTrait (Passive)
Always-on passive effect

Plays music and gains the movement-series buff: [Waltz], increasing Crit Damage by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

Take Off
Take OffMobility (Field Action)
Open-world exploration & environment interactions

Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.

Home Abilities

1 total

Wind

Element processing

Lv.3

Wind-type Aniimo specialize in controlling the wind to process products.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • Beach FormWater Lv.2Wind Lv.3
  • Highland FormGrass Lv.2Wind Lv.3

Tromber [Basic Form] combat skills (6)

Skill Index→
Leaf Tornado
Leaf TornadoMagical
Element: Grass
Power 45|Cost 20

Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

Tornado
TornadoMagical
Element: Wind
Power 59|Cost 20

Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

Spiral Blade
Spiral BladeMagical
Element: Wind
Power 62|Cost 20

Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by 3%, up to 5 stacks, for 20s.

Water Tornado
Water TornadoMagical
Element: Water
Power 45|Cost 20

Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

Zephyr’s Breath
Zephyr’s BreathMagical
Element: Wind
Power 92|Cost 0

Deals Wind damage over a large area and increases all party members’ Wind damage by 25% for 30s.

ATK
ATKMagical
Element: Wind
Power 6|Cost 0

Wields the power of wind to attack targets from a distance.