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MOANIIMO · Aniimo details

#007
Chirpi
Gender artwork
Lumin StageSupport

Chirpi

Wind

They often hover at low altitudes, paying attention to every movement on the beach and causing a ruckus.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Base stats

Total: 452
HP97
ATK83
P.DEF67
BREAK43
M.DEF69
REGEN93

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
LightningLight
Resists
WindDark
Strong against
GrassDark
Combat position:Flying

Flies above the field, avoiding melee attacks and shockwaves while bombarding from the air.

Positional weakness

Very vulnerable to focused ranged fire (getting hit in the open cancels flight and causes fall damage)

Positional advantage / immunity

Fully immune to ground-slam shockwaves (ground melee quakes can't reach the air)

Evolution line & conditions

Part of the [Chirpi line] • 2-stage evolution line

Evolution line (current: Chirpi)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Current
Chirpi
#007Lumin Stage
Chirpi
Base form (hatch from an egg · catch in the wild)
Choose 1 of 3 branches
Stage 2 (Gamma Stage / final)(3 branches)
Branch A (Wind)
Tromber
#008Nova Stage
Tromber
Condition: Aniimo level 18 · Acquired HP Potential is 6 or higher · Learn passive talent [Magic Horn]
Consumes:
Gust Stone
Gust Stonex1
Branch B (Wind)
Cornet
#009Nova Stage
Cornet
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
Branch C (Wind)
Tubster
#010Nova Stage
Tubster
Unlock: Defeat Alpha Tubster
Condition: Aniimo level 18 · Acquired BREAK Potential is 6 or higher
Consumes:
Gust Stone
Gust Stonex1
How to evolve into [Chirpi]
In-game data
First stage — nothing evolves into it. (Hatch from an egg or catch in the wild.)
Next evolutions (3 options)
In-game data
Branch ATromber
Wind
Condition: Aniimo level 18 · Acquired HP Potential is 6 or higher · Learn passive talent [Magic Horn]
Consumes:
Gust Stone
Gust Stonex1
Branch BCornet
Wind
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
Branch CTubster
Wind
Unlock: Defeat Alpha Tubster
Condition: Aniimo level 18 · Acquired BREAK Potential is 6 or higher
Consumes:
Gust Stone
Gust Stonex1
Click a name to open its dex page.

Chirpi [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

Fly Lv.1

Sprint Lv.3movement speed grade (not shown in game; from game data)

Mobility

No Mobility skills
Band Member
Band MemberTrait (Passive)
Always-on passive effect

When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most.

No Mobility skill data.

Home Abilities

1 total

Wind

Element processing

Lv.1

Wind-type Aniimo specialize in controlling the wind to process products.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • Beach FormWater Lv.1Wind Lv.1
  • Highland FormGrass Lv.1Wind Lv.1

Chirpi [Basic Form] combat skills (6)

Skill Index→
Leaf Tornado
Leaf TornadoMagical
Element: Grass
Power 45|Cost 20

Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

Tornado Wind Orb
Tornado Wind OrbMagical
Element: Wind
Power 67|Cost 20

Launches a tornado wind orb that explodes on impact and generates a forward-propelling tornado.

March
MarchMagical
Element: Wind
Power 0|Cost 20

Plays music and gains the movement-series buff: [March], restoring 0.8% max HP every second for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.

Water Tornado
Water TornadoMagical
Element: Water
Power 45|Cost 20

Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

Tornado
TornadoMagical
Element: Wind
Power 59|Cost 20

Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

ATK
ATKMagical
Element: Wind
Power 6|Cost 0

Wields the power of wind to attack targets from a distance.