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MOANIIMO · Aniimo details

#015
Glacy
Gender artwork
Nova StageHeal

Glacy

WaterIce

They are elegant and kind Aniimo that always take care of weaker ones, and freeze anyone who crosses them in ice.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

Evolution only (no wild spawns)
See evolution conditions
Evolution only (no wild spawns)

Glacy (Basic Form) has no field habitat and can't be caught in the wild — you can only get it by evolving.

👉 Evolve it from the previous stage.

Base stats

Total: 535
HP120
ATK95
P.DEF72
BREAK50
M.DEF110
REGEN88

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
Grass
Resists
WaterDark
Strong against
FireEarthWaterLightning
Combat position:Ranged

Fires bullets or magic from a distance to shoot down airborne foes and deal sustained damage.

Positional weakness

Vulnerable to underground ambushes (can't see burrowers coming, weak close-range defence)

Positional advantage / immunity

Clear edge at intercepting and shooting down flyers (nowhere to hide in the air)

Evolution line & conditions

Part of the [Skippy line] • 3-stage evolution line

Evolution line (current: Glacy)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Skippy
#013Lumin Stage
Skippy
Base form (hatch from an egg · catch in the wild)
Evolves
Stage 2 (Gamma Stage)
Pranky
#014Gamma Stage
Pranky
Condition: Aniimo level 12
Choose 1 of 2 branches
Stage 3 (Nova Stage)(2 branches)
Current
Branch A (Water)
Glacy
#015Nova Stage
Glacy
Condition: Aniimo level 20
Consumes:
Wave Stone
Wave Stonex1
Branch B (Grass)
Leafy
#016Nova Stage
Leafy
Unlock: Defeat the Alpha Leafy
Condition: Aniimo level 20 · Located on the giant lotus leaf where the Alpha Leafy resides
Consumes:
Sprout Stone
Sprout Stonex1
[Pranky] ➔ [Glacy] conditions
In-game data
Condition: Aniimo level 20
Consumes:
Wave Stone
Wave Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Glacy [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

Swim Lv.2

Sprint Lv.2movement speed grade (not shown in game; from game data)

Mobility

No Mobility skills
Water Spirit
Water SpiritTrait (Passive)
Always-on passive effect

While in water terrain, reduces the EP cost of all skills by 16%.

No Mobility skill data.

Home Abilities

3 total

Water

Element processing

Lv.3

Water Aniimo specialize in brewing, fetching water, and watering plants.

Ice

Element processing

Lv.2

Ice-type Aniimo specialize in cooling your homeland environment.

Hauling

Production / work

Lv.3

Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • PrismanaWater Lv.4Light Lv.3Hauling Lv.4

Glacy [Basic Form] combat skills (7)

Skill Index→
Healing Water
Healing WaterMagical
Element: Water
Power 0|Cost 20

Restores HP to all allies equal to 8% of the caster’s max HP, and restores HP to the caster equal to 12% of their max HP over 5s.

Ice Orb
Ice OrbMagical
Element: Ice
Power 20|Cost 10

Fires an Ice Orb at the target, putting the target into a [Frozen] state for 2.5s. Hold the skill key to aim.

Glimmer Shot
Glimmer ShotMagical
Element: Light
Power 20|Cost 10

Shoots a Light Orb to attack the target. On hit, increases the whole team’s damage by 15% for 20s. Press and hold the skill button to aim.

Bubble Rush
Bubble RushMagical
Element: Water
Power 32|Cost 10

Spits bubbles to attack a target. Press and hold the skill button to keep spitting, continuously consuming EP and dealing damage to all targets hit.

Water Orb
Water OrbMagical
Element: Water
Power 30|Cost 10

Shoots Water Orbs to attack a target. Press and hold the skill button to aim.

ATK
ATKMagical
Element: Water
Power 6|Cost 0

Wields the power of water to attack targets from a distance.

Spring of Life
Spring of LifeMagical
Element: Water
Power 0|Cost 0

Creates a circular water zone at a fixed location. While within the area, allies are healed for 36% of the caster’s Max HP over 6s.