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#012
Irisal
Gender artwork
Gamma StageDPS

Irisal

Grass

No official English description yet.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

No wild spawn pinsHas an Alpha
Show the Alpha on the map
Alpha IrisalSea of Flowers

A powerful Alpha that appears in the field.

There are no wild habitat pins on the in-game world map yet.

Base stats

Total: 504
HP100
ATK118
P.DEF70
BREAK52
M.DEF70
REGEN94

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
FireWindDark
Resists
WaterGrassEarth
Strong against
WaterEarth
Combat position:Ranged

Fires bullets or magic from a distance to shoot down airborne foes and deal sustained damage.

Positional weakness

Vulnerable to underground ambushes (can't see burrowers coming, weak close-range defence)

Positional advantage / immunity

Clear edge at intercepting and shooting down flyers (nowhere to hide in the air)

Evolution line & conditions

Part of the [Iris line] • 2-stage evolution line

Evolution line (current: Irisal)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Iris
#011Lumin Stage
Iris
Base form (hatch from an egg · catch in the wild)
Evolves
Stage 2 (Gamma Stage / final)
Current
Irisal
#012Gamma Stage
Irisal
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
[Iris] ➔ [Irisal] conditions
In-game data
Condition: Aniimo level 18
Consumes:
Gust Stone
Gust Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Irisal [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

No Fly / Climb / Swim

Sprint Lv.2movement speed grade (not shown in game; from game data)

Mobility

Blooming
Disco Aniimo
Disco AniimoTrait (Passive)
Always-on passive effect

While on Turf, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24, the next skill costs no EP.

Blooming
BloomingMobility (Field Action)
Open-world exploration & environment interactions

Flowers bloom wherever it dances.

Home Abilities

2 total

Grass

Element processing

Lv.3

Grass-type Aniimo specialize in planting seeds and gathering resources.

Leisure

Production / work

Lv.3

Playful Aniimo happily produce various items while they play and have fun.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • PrismanaGrass Lv.4Leisure Lv.4

Irisal [Basic Form] combat skills (5)

Skill Index→
Focused Beam
Focused BeamMagical
Element: Grass
Power 120|Cost 50

Fires an energy beam at targets ahead. After gaining 24 points of [Dance Power], the next skill cast has a larger range.

Floral Storm
Floral StormMagical
Element: Grass
Power 30|Cost 13

Spins while moving and releases magical petals that track targets. The number of petals released increases by 1 over time, up to 3 at once. Press the skill again to stop casting.

Vortex of Petals
Vortex of PetalsMagical
Element: Grass
Power 60|Cost 20

Generates a large vortex of petals at the feet of the target to attack it.

Dancing Petals
Dancing PetalsMagical
Element: Grass
Power 187|Cost 0

Spins and releases a storm of petals to attack a target.

ATK
ATKMagical
Element: Grass
Power 6|Cost 0

Wields the power of grass to attack targets from a distance.