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#101
Pouchwisp
Gender artwork
Gamma StageREGEN

Pouchwisp

Dark

Its body is like a super-springy giant coin pouch, home to a whole swarm of Pennywisps. It may look like it’s generously tossing gold coins everywhere, but it’s really just letting the Pennywisps out to play.

Aniimo Stories · Coinwisp FamilyPouchwisp's coin-pouch-like body is super springy, and the Pennywisps living inside it are like they’re lounging on a waterbed, cozy and carefree.Read the story

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

Evolution only (no wild spawns)
See evolution conditions
Evolution only (no wild spawns)

Pouchwisp (Basic Form) has no field habitat and can't be caught in the wild — you can only get it by evolving.

👉 Evolve it from the previous stage.

HP101
ATK110
P.DEF80
BREAK50
M.DEF70
REGEN109

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
WindLight
Resists
Earth
Strong against
LightningGrassLight
Combat position:Ranged

Fires bullets or magic from a distance to shoot down airborne foes and deal sustained damage.

Positional weakness

Vulnerable to underground ambushes (can't see burrowers coming, weak close-range defence)

Positional advantage / immunity

Clear edge at intercepting and shooting down flyers (nowhere to hide in the air)

Evolution line & conditions

Part of the [Coinwisp line] • 2-stage evolution line

Evolution line (current: Pouchwisp)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Coinwisp
#100Lumin Stage
Coinwisp
Base form (hatch from an egg · catch in the wild)
Evolves
Stage 2 (Gamma Stage / final)
Current
Pouchwisp
#101Gamma Stage
Pouchwisp
Condition: Aniimo level 57
Consumes:
Night Stone
Night Stonex1
Easy to miss
[Coinwisp] ➔ [Pouchwisp] conditions
In-game info
Condition: Aniimo level 57
Consumes:
Night Stone
Night Stonex1
Evolves from:
Next evolution (fully evolved)
In-game info
Final growth stage (Nova Stage). No further evolutions.

Pouchwisp [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

No Fly / Climb / Swim

Mobility

No Mobility skills
The More, the Merrier
The More, the MerrierTrait (Passive)
Always-on passive effect

During battle, each Dark-type Aniimo in the party increases the entire party’s Energy Regeneration Rate by 4%.

No Mobility skill data.

Home Abilities

0 total

Details for this Aniimo haven't been confirmed yet. Home Abilities are still being checked.

Pouchwisp [Basic Form] combat skills (7)

Skill Index→
High-Roller Toss
High-Roller TossMagical
Element: Dark
Power 20|Cost 20

Throws a giant Pennywisp that explodes on hit, dealing AoE damage and applying [Charm] to nearby targets for 3s.

Coin Boost
Coin BoostMagical
Element: Dark
Power 0|Cost 0

Applies a [Pennywisp Mark] to the target for 20s. If the target is put in the Break state or defeated during that time, its [Pennywisp Mark] transfers to another nearby target and its duration refreshes, restoring 16 Energy to the applier. Can only trigger once every 15s.

Showhand
ShowhandMagical
Element: Dark
Power 20|Cost 10

Throws a giant Coinwisp that explodes on hit, dealing AoE damage. The lower the target’s HP, the higher the damage, with bonus damage capped at 100% of Might.

Chilling Gale Toss
Chilling Gale TossMagical
Element: Ice
Power 20|Cost 10

Throws a giant Coinwisp that explodes on hit, dealing AoE damage. The lower the target’s HP, the higher the damage, up to extra damage equal to 100% Might.

Gold-Siphon Nali
Gold-Siphon NaliMagical
Element: Dark
Power 33|Cost 20

Pulls in targets within a frontal fan-shaped area, then deals AoE damage and reduces their Movement Speed by 20% for 8s.

ATK
ATKMagical
Element: Dark
Power 6|Cost 0

Wields the power of Dark to attack targets at close range.

Golden Patronage
Golden PatronageMagical
Element: Dark
Power 100|Cost 0

Throws out Pennywisp to assist an ally for 10s. During this time, applies [Pennywisp Mark] to the last target attacked by your team, and while [Pennywisp Mark] is active, additionally recovers 15 Energy per second.