MOANIIMO · Aniimo details

Pouchwisp
Its body is like a super-springy giant coin pouch, home to a whole swarm of Pennywisps. It may look like it’s generously tossing gold coins everywhere, but it’s really just letting the Pennywisps out to play.
Aniimo Stories · Coinwisp FamilyRead the storyHabitat & map location
Pouchwisp (Basic Form) has no field habitat and can't be caught in the wild — you can only get it by evolving.
👉 Evolve it from the previous stage.
Base stats
Element & positional matchups
Open in the Matchup Calculator →Fires bullets or magic from a distance to shoot down airborne foes and deal sustained damage.
Vulnerable to underground ambushes (can't see burrowers coming, weak close-range defence)
Clear edge at intercepting and shooting down flyers (nowhere to hide in the air)
Evolution line & conditions
Part of the [Coinwisp line] • 2-stage evolution line



- Items are consumed when it evolves.Item index

Pouchwisp [Basic Form] trait & Mobility
Passive ability and field actionsPathfinding
Mobility
During battle, each Dark-type Aniimo in the party increases the entire party’s Energy Regeneration Rate by 4%.
Home Abilities
0 totalDetails for this Aniimo haven't been confirmed yet. Home Abilities are still being checked.
Pouchwisp [Basic Form] combat skills (7)
Skill Index→Throws a giant Pennywisp that explodes on hit, dealing AoE damage and applying [Charm] to nearby targets for 3s.
Applies a [Pennywisp Mark] to the target for 20s. If the target is put in the Break state or defeated during that time, its [Pennywisp Mark] transfers to another nearby target and its duration refreshes, restoring 16 Energy to the applier. Can only trigger once every 15s.
Throws a giant Coinwisp that explodes on hit, dealing AoE damage. The lower the target’s HP, the higher the damage, with bonus damage capped at 100% of Might.
Throws a giant Coinwisp that explodes on hit, dealing AoE damage. The lower the target’s HP, the higher the damage, up to extra damage equal to 100% Might.
Pulls in targets within a frontal fan-shaped area, then deals AoE damage and reduces their Movement Speed by 20% for 8s.
Wields the power of Dark to attack targets at close range.
Throws out Pennywisp to assist an ally for 10s. During this time, applies [Pennywisp Mark] to the last target attacked by your team, and while [Pennywisp Mark] is active, additionally recovers 15 Energy per second.