MOANIIMO · Aniimo details

Hypnyto
Lazy yet sharp, Hypnyto loves to lounge in soft, cozy nests. The pair of eye-like markings on its wings enhance the hypnotic effect when it releases its waves.
Aniimo Stories · Hypnowl FamilyRead the storyHabitat & map location
Hypnyto (Basic Form) has no field habitat and can't be caught in the wild — you can only get it by evolving.
👉 Evolve it from the previous stage.
Base stats
Element & positional matchups
Open in the Matchup Calculator →Flies above the field, avoiding melee attacks and shockwaves while bombarding from the air.
Very vulnerable to focused ranged fire (getting hit in the open cancels flight and causes fall damage)
Fully immune to ground-slam shockwaves (ground melee quakes can't reach the air)
Evolution line & conditions
Part of the [Hypnowl line] • 2-stage evolution line



- Branching evolution: Hypnowl evolves into whichever branch's conditions are met.
- Items are consumed when it evolves.Item index


- Branching evolution: Hypnowl evolves into whichever branch's conditions are met.
- Items are consumed when it evolves.Item index

Hypnyto [Basic Form] trait & Mobility
Passive ability and field actionsPathfinding
Sprint Lv.2movement speed grade (not shown in game)
Mobility
When a Basic Attack lands a hit, drops 1 [Refracting Feather] behind the target. The feather lasts 15s. This effect can trigger only once every 3s. Up to 3 instances of [Refracting Feather] can exist at the same time. No more feathers will drop while 3 are already present. For each [Refracting Feather] present, increases the caster’s Crit Rate by 6%.
Flaps the wings to create a rectangular wind field that lasts 5s.
Home Abilities
0 totalDetails for this Aniimo haven't been confirmed yet. Home Abilities are still being checked.
Hypnyto [Basic Form] combat skills (6)
Skill Index→Fires a feather to deal damage, dropping [Refracting Feathers] to the left and right of the locked-on target. If there is a [Refracted Feather Array] on the field, move [Refracted Feather Array] to under the target’s feet.
Fires a Wind Bomb to deal damage to the targets. Hit targets enter [Lockdown] for 12s.
Removes debuffs on the caster, then fires feathers to deal damage and drops [Refracted Feathers] on the left and right sides of the locked-on target. If there is a [Refracted Feather Array] on the field, moves the [Refracted Feather Array] under the target.
Fires a beam forward from both eyes and wings, dealing damage to the target. If there are 3 instances of [Refracting Feather] on the field, relocates them all to the area near the target. Beams link between the [Refracting Feather] to form a closed area, creating a [Refracted Feather Array] that lasts 8s. Every 0.3s, it deals 1 hit with damage equal to 8 Might to targets on the edge of the span.
Pulls targets in the area toward a point 8 m in front. After 1s, it detonates, dealing damage to targets within range and applying [Confused] for 3s.
Wields the power of wind to attack targets from a distance.