Earth
Element processing
Earth-type Aniimo specialize in reclaiming land and mining resources.
MOANIIMO · Aniimo details

Beneath their gentle exterior lies constant restraint and suppressed aggression. However, when provoked or hungry, they lose control and fall into a frenzy.
Only appears at night (20:00–06:00)
A powerful Alpha that appears in the field.
A melee position that slams the ground to send out shockwaves and flush out burrowed foes.
Can't hit flyers (limited reach leaves it open to bombardment from above)
Hard counter to burrowers (area quakes stun them and pull them to the surface)
Part of the [Cubbo line] • 2-stage evolution line




Sprint Lv.2movement speed grade (not shown in game; from game data)
Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state. [Enraged] increases own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.
Uses Head Hammer to deliver a powerful impact.
Element processing
Earth-type Aniimo specialize in reclaiming land and mining resources.
Production / work
Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.
Only forms that differ from the basic form are listed.
Claws the target up to 3 times. When the third hit lands, the next skill grants double [Rage]. When in the [Enraged] state, each hit applies 2 stacks of [Claw Mark], up to 6 stacks.
Claws the target up to 3 times. When the third hit lands, the next skill gains double [Rage]. In the [Enraged] state, each hit applies 2 stacks of [Claw Mark], up to 6 stacks.
Stomps the ground to shockwave-strike targets in front, dealing damage and clearing all Claw Mark effects on the target. Each stack of Claw Mark deals additional damage equal to 10% Might and inflicts 2s of stun.
Strikes hard to deal high damage and remove all [Claw Mark] effects from the target. Each stack of [Claw Mark] deals additional damage equal to 10% of Might.
Leaps high, immediately gains 100 [Rage], and becomes [Enraged], then crashes down with thunderous force, dealing delayed burst damage to targets around the impact point.
Wields the power of earth to attack targets at close range.