A Tale of Flower Scents and Sleeping Bears · Cubbo Family

A sleepy bear you really shouldn’t wake

Cubbo always walks around half-asleep and turns violent when woken. The people of Rosetower Woods have lived alongside these bears by lulling them to sleep with the scent of flowers.

Cubbo · Grizbo

Introduction by MOANIIMO · not game text

Cubbo looks fluffy and cute, but Perfumer Awen says it is an especially dangerous Aniimo. When it smells the pollen of Cubbo’s Rose, Cubbo falls back into a deep sleep. The evolved Grizbo, too, hides pent-up anger beneath its gentle face.

Game text

Even among Aniimo, Cubbos are considered dangerous. They’re always sleepwalking, and though they look fluffy and harmless, they become violently aggressive when startled. This is one of the few relatively safe spots...
Dialogue · Speaker: Awen
Contents of this story

From here the story is told in the game's own words. The source (dex, dialogue or quest) is shown under each quote.

CHAPTER 01

Cubbo’s Rose and the Sleeping Cubbo

MOANIIMO noteIn Rosetower Woods, Perfumer Awen hides from the places Cubbos roam and tells you the story.

Game text

Pathfinder, the area ahead is Cubbo family’s territory. It’s dangerous—don’t approach unprepared.
Dialogue · Speaker: Awen
Even among Aniimo, Cubbos are considered dangerous. They’re always sleepwalking, and though they look fluffy and harmless, they become violently aggressive when startled. This is one of the few relatively safe spots...
Dialogue · Speaker: Awen
My grandfather was a perfumer. From the notes he left behind, I learned that Cubbo’s roses spray a large amount of pollen when touched, and that this pollen can put Cubbos into a deep sleep—keeping us much safer.
Dialogue · Speaker: Awen
I remember those Cubbos would send the iron crates crashing into the stone wall at the end of the track... Want to give it a try?
Dialogue · Speaker: Awen

CHAPTER 02

The Forest Before the White Flowers Bloomed

MOANIIMO noteA Thornblade recalls the old forest as it tells how the Budsquires came to be “wanderers.”

Game text

Well... my great-grandpa used to say we’ve been here since even his great-grandpa’s days. But in those times, Thornblades constantly clashed with the Cubbos... It was hard on the little Budsquires.
Dialogue · Speaker: Thornblade
Then, when my great-grandpa was born, a group of outsiders arrived. They were remarkable—able to make white, fragrant flowers bloom across the land!
Dialogue · Speaker: Thornblade
The Cubbos would fall asleep when they smelled the flowers... and the Budsquires could play freely outside.
Dialogue · Speaker: Thornblade
This was once the White Plateau, second in elevation to Twister Peaks, its lands blanketed in deep snow. Beardow Woods was the only path leading to the White Plateau. Dangerous Cubbos staggered about, their threatening growls echoing around. Budsquires shivered as they braved the bitter wind and snow to reach the White Plateau. For here grew a marvelous flower that had the mysterious power to make Cubbos keep their distance. Gradually, the people of Bloomville also discovered that white flower. At first, the Bloomville folk and the Budsquires lived on opposite sides of the flower, leaving each other undisturbed. Slowly, they began to communicate with each other and live together on the White Plateau. As the Melloblum performed the Dance of Blissful Bloom, the white flower blossomed against the bitter cold and whirling snow. It was called the "whitesnow rose"—a miracle on the snow. The miracle of a beautiful flower blooming amid a harsh and unforgiving world. And the miracle of the Bloomville folk and Budsquires living together and helping each other. Where the whitesnow rose grows is a shared homeland of both the Bloomville people and the Budsquire family.
Item "Whitesnow Rose Aromathyst"

CHAPTER 03

The Sleep-Talk of Sleepy Cubbos

Game text

Hmm...? Who? Smells like... bear...
Dialogue · Speaker: Sleepy Cubbo
Dark in there... scared...
Dialogue · Speaker: Sleepy Cubbo
...Boss... inside... Don’t go...
Dialogue · Speaker: Sleepy Cubbo
...Safe... here... Let’s sleep...
Dialogue · Speaker: Sleepy Cubbo
Night... sleep... come back...
Dialogue · Speaker: Sleepy Cubbo
Can’t sleep... There’s a noise in my head...
Dialogue · Speaker: Insomniac Cubbo
Square... ate it... good dreams... want more...
Dialogue · Speaker: Insomniac Cubbo
Delicious... world... so soft...
Dialogue · Speaker: Insomniac Cubbo
Thank... you have... the one... next to...
Dialogue · Speaker: Insomniac Cubbo
Can’t break it... must find... Boss...
Dialogue · Speaker: Upset Cubbo

Afterword · MOANIIMO's reading

The same game text, put together the way MOANIIMO reads it.Not official lore · mentions the ending

One more from the shelf

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More about the Aniimo in this story

Cubbo

Earth · Lumin Stage
A shaggy bear that sleepwalks even by day and spells trouble if woken.4 quotes

Dex text

They spend their days sleepwalking. The moment they are awakened, they become agitated and lose control. Once they run out of energy, they peacefully drift back to sleep like a baby.
Dex · Basic Form

Ecology traits

A startled-awake Cubbo becomes extremely irritable, and the mischievous Pomegg is often the first to bear the brunt of its morning temper.
Ecology trait "Morning Grumpiness"
Both the pollen of Cubbo’s Roses and the aromathysts brewed from their nectar have the magical power to send Cubbos into a deep sleep.
Ecology trait "Sweet Dreams"

Evolution

A violent shadow lurks within the massive body.
Evolution · Cubbo → Grizbo

We have not found a story in the game where this Aniimo is the main character yet.

Named individualsSleepy Cubbo, Insomniac Cubbo, Upset Cubbo

RelationsEvolves intoGrizboRecommended partnersBailite

Grizbo

Earth · Gamma Stage
A big bear that holds suppressed anger inside its soft body.6 quotes

Dex text

Beneath their gentle exterior lies constant restraint and suppressed aggression. However, when provoked or hungry, they lose control and fall into a frenzy.
Dex · Basic Form
Prismana energy soothes their rampaging souls, guiding them into sweet dreams. But if anyone disturbs their slumber, they will be enraged and be your worst nightmare.
Dex · Prismana

Ecology traits

When a Grizbo’s fur darkens with rage and its eyes gleam with menace, it’s pretty obvious it’s in a really bad mood.
Ecology trait "Visible Rage"
The fur imbued with Prismana’s power brings it endless sweet dreams, yet cannot stop its enraged soul from descending upon it like a nightmare.
Ecology trait "Prismana Form"

Grizbo in the story

Is that... a Grizbo? Those things are huge and... terrifying.
Dialogue · Speaker: Awen
Someone suggested I get a few Grizbo, but they turned out to be even more irritable than me... It made things worse actually. Ugh, I just really need to fight someone right now...
Dialogue · Speaker: Somna
RelationsEvolves fromCubboRecommended partnersBailite

Game text is copied word for word; only formatting marks are removed. "MOANIIMO's reading" is the site's own reading, based only on the game text on this page. It is not official lore.