Back to the Aniilog

MOANIIMO · Aniimo details

#063
Rookey
Gender artwork
Gamma StageBREAK

Rookey

Dark

Despite its imposing size, it is timid and gentle, always avoiding conflict. Whenever danger approaches, it curls up into a ball, but it always musters the courage to fight when its friends need protection.

Element, weaknesses, artwork, base stats, habitat, trait and skills follow the selected form.

Habitat & map location

1 world pinsHas an Alpha
Show on the map
Habitat regionsSpawn levels and pins per region
Alpha RookeyRusset Highlands

A powerful Alpha that appears in the field.

Base stats

Total: 540
HP100
ATK90
P.DEF100
BREAK105
M.DEF70
REGEN75

Element & positional matchups

Open in the Matchup Calculator →
Takes extra damage from
WindLight
Resists
Earth
Strong against
LightningGrassLight
Combat position:Ground Slam

A melee position that slams the ground to send out shockwaves and flush out burrowed foes.

Positional weakness

Can't hit flyers (limited reach leaves it open to bombardment from above)

Positional advantage / immunity

Hard counter to burrowers (area quakes stun them and pull them to the surface)

Evolution line & conditions

Part of the [Helmut line] • 3-stage evolution line

Evolution line (current: Rookey)Click a card to open that Aniimo's dex page
Stage 1 (Lumin Stage)
Helmut
#061Lumin Stage
Helmut
Base form (hatch from an egg · catch in the wild)
Evolves
Stage 2 (Gamma Stage)
Pawney
#062Gamma Stage
Pawney
Unlock: Pull out the Sword of Bravery
Condition: Aniimo level 45
Consumes:
Night Stone
Night Stonex1
Evolves
Stage 3 (Nova Stage)
Current
Rookey
#063Gamma Stage
Rookey
Condition: Aniimo level 45 · Defeat the Opponent by dealing damage with Counter in Ballistic Guard · Learn passive talent [Unwavering Rampart]
Consumes:
Night Stone
Night Stonex1
[Pawney] ➔ [Rookey] conditions
In-game data
Condition: Aniimo level 45 · Defeat the Opponent by dealing damage with Counter in Ballistic Guard · Learn passive talent [Unwavering Rampart]
Consumes:
Night Stone
Night Stonex1
Evolves from:
Next evolution (fully evolved)
In-game data
Final growth stage (Nova Stage). No further evolutions.

Rookey [Basic Form] trait & Mobility

Passive ability and field actions

Pathfinding

No Fly / Climb / Swim

Sprint Lv.2movement speed grade (not shown in game; from game data)

Mobility

Detection
Guardbreak Resonance
Guardbreak ResonanceTrait (Passive)
Always-on passive effect

Increases BREAK by 100.

No Mobility skill data.

Home Abilities

2 total

Dark

Element processing

Lv.3

Dark Aniimo specialize in harvesting crops, cutting down plants, pickling, and drying items.

Hauling

Production / work

Lv.3

Aniimo with the Hauling ability can pick up stockpiled produce from facilities and carry it to the Home storage.

Home Abilities by form

Only forms that differ from the basic form are listed.

  • Snowfield FormIce Lv.2Dark Lv.3Hauling Lv.3

Rookey [Basic Form] combat skills (6)

Skill Index→
Guardbreak Slam
Guardbreak SlamPhysical
Element: Dark
Power 45|Cost 15

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

Bouncy Sling
Bouncy SlingPhysical
Element: Dark
Power 55|Cost 20

Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it ricochets to them up to 10 times. It can also ricochet to allies.

Ballistic Guard
Ballistic GuardPhysical
Element: Dark
Power 52|Cost 20

Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shockwave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.

Guardbreak Smash
Guardbreak SmashPhysical
Element: Ice
Power 45|Cost 15

Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.

ATK
ATKPhysical
Element: Dark
Power 6|Cost 0

(BREAK) Wields the power of darkness to attack targets at close range.

Heavy Slam
Heavy SlamPhysical
Element: Dark
Power 196|Cost 0

Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.