NO. 89NEgg Heist, Bosses & BattlesUpdated: 2026.11.02
Using Aniimo Jabster – Knuckle Burst · Spring Fist · Spring Combo · Omenbone Flute
Trait Hit Points 6 = Knuckle Burst 6s · Icebreaker Shatter Punch gives Hit Points 6 at once · Spring Fist 3 hits · Omenbone Flute 5 stacks · Spring Combo extra damage over 5 stacks of Ice Debuff · Sugartini party setupJabster collects 6 Hit Points to turn on Knuckle Burst for 6s, uses Spring Fist to build 5 stacks of the Omenbone Flute during that time, and then uses Spring Combo.
This post covers Jabster's trait Knuckle Burst, Spring Fist and Spring Combo, how the Omenbone Flute stacks, and the party setup with Sugartini.- Trait Knuckle Burst: at 6 Hit Points, skills are empowered without charging for 6s + 2 stacks of Ice Debuff on the first hit
- Gaining points: 1 point on a skill's first hit, 2 points on a charged skill's first hit, 6 points from the Ultimate Icebreaker Shatter Punch
- Skill order: party buffs → charge Spring Fist → Knuckle Burst → Spring Fist twice → Spring Combo
- Omenbone Flute: at +10, up to 5 stacks (All-Round Elemental Boost +50%) · inflicting several stacks of debuff at once still counts as 1 stack of the Omenbone Flute
- Party setup: Sugartini (Ice Skill Damage +32%, Ice Elemental Boost +32%) + Turbo or Somniwing
11. Trait Knuckle Burst
- The first time a skill hits a target you gain 1 Hit Point, and the first time a charged skill hits you gain 2.
- At 6 points, Knuckle Burst turns on for 6s. During it, skills are empowered even without charging, and the first hit of a skill inflicts 2 stacks of Ice Debuff.
- The Ultimate Icebreaker Shatter Punch has Might 160, inflicts 6 stacks of Ice Debuff, and gives 6 Hit Points at once.
- When Knuckle Burst ends you have to collect points again, and charging takes time. The key is to get to Spring Combo within the 6s.
22. Skills
- Spring Fist throws 3 punches and the trait effect triggers on every attack. So it is used both for collecting points and for stacking the Omenbone Flute.
- Spring Combo deals 20% more Might to a target with more than 5 stacks of Ice Debuff. With a Prismatic Stone enhancement it becomes 40%. Use it after stacking with Spring Fist first.
Jabster skills (basic form)
| Skill | Element | Might | EP | Effect |
|---|---|---|---|---|
| Spring Fist | Ice | 62 | 20 | 3 punches. When charged, attack range increases and Might +30%. If the third charged attack hits, dashes forward |
| Spring Combo | Ice | 66 | 20 | A flurry of punches, can move while attacking. Deals extra 20% Might to targets with more than 5 stacks of Ice Debuff (40% with a Prismatic Stone enhancement). When charged, attack range increases and number of attacks +30% |
| Springloaded Hammer Strike | Ice | 40 | 20 | Slow 30% for 5s. Consuming 5 stacks of the target's Ice Debuff inflicts Freeze for 3s. When charged, attack range increases and Might +30% |
| Icebreaker Shatter Punch | Ice | 160 | 0 | 6 stacks of Ice Debuff, 6 Hit Points |
| Lightning Spring Fist | Lightning | 62 | 20 | 3 punches. When charged, attack range increases and deals extra 80% Might to shields |
| Water Spring Fist | Water | 40 | 20 | 3 punches. When charged, attack range increases and Might +30%. Each hit restores 3% of max HP |
Spring Fist
- Element
- Ice
- Might
- 62
- EP
- 20
- Effect
- 3 punches. When charged, attack range increases and Might +30%. If the third charged attack hits, dashes forward
Spring Combo
- Element
- Ice
- Might
- 66
- EP
- 20
- Effect
- A flurry of punches, can move while attacking. Deals extra 20% Might to targets with more than 5 stacks of Ice Debuff (40% with a Prismatic Stone enhancement). When charged, attack range increases and number of attacks +30%
Springloaded Hammer Strike
- Element
- Ice
- Might
- 40
- EP
- 20
- Effect
- Slow 30% for 5s. Consuming 5 stacks of the target's Ice Debuff inflicts Freeze for 3s. When charged, attack range increases and Might +30%
Icebreaker Shatter Punch
- Element
- Ice
- Might
- 160
- EP
- 0
- Effect
- 6 stacks of Ice Debuff, 6 Hit Points
Lightning Spring Fist
- Element
- Lightning
- Might
- 62
- EP
- 20
- Effect
- 3 punches. When charged, attack range increases and deals extra 80% Might to shields
Water Spring Fist
- Element
- Water
- Might
- 40
- EP
- 20
- Effect
- 3 punches. When charged, attack range increases and Might +30%. Each hit restores 3% of max HP
33. How the Omenbone Flute Stacks
- The Core Effect is All-Round Elemental Boost +10% for 10s, up to 3 stacks, every time you inflict an [Elemental Debuff]. At +10 it goes up to 5 stacks (+50%).
- At +15, while you have 5 stacks, you deal 1.5% additional damage for each stack of the target's Elemental Debuff, up to 30%.
- Stacks are gained by the number of times you inflict. An attack that inflicts 2 or more stacks of debuff at once still gives only 1 stack of the Omenbone Flute.
- Spring Fist has 3 hits each, so using it twice fills 5 stacks of the Omenbone Flute. During Knuckle Burst the target's Ice Debuff also stacks, so you get both the Spring Combo extra damage and the Omenbone Flute +15 effect.
- Purple and blue Omenbone Flutes may be included in the Alpha Jabster (Whisperwake Isles, Wildwater Gorge) rewards.
44. Skill Order
- ① Party buffs: Cast Sugartini's Pudding Storm and Turbo's Nimbi Burst first.
- ② Charge Spring Fist: Collect Hit Points and turn on Knuckle Burst.
- ③ Spring Fist twice: Build 5 stacks of the Omenbone Flute and of Ice Debuff.
- ④ Spring Combo: Use it before the 6s of Knuckle Burst ends.
55. Party Setup
- Here are setups that keep Sugartini fixed and put a support Aniimo in the rest.
Aniimo to pair with Jabster
| Aniimo | Effect it gives |
|---|---|
| Sugartini | Trait: when it deals damage with a skill or Ultimate, the Skill Damage of Ice allies in the party +32% for 6s. Pudding Storm: the whole party's Ice Elemental Boost +32% for 30s |
| Turbo | Nimbi Burst: your and your party members' damage and BREAK efficiency +15% for 20s. In [Shrouded in Mist], it increases to 30% |
| Somniwing | Ethereal Light Wave: EP recovery rate of party members along the path +30% for 20s. Trait: max EP +10 |
Sugartini
- Effect it gives
- Trait: when it deals damage with a skill or Ultimate, the Skill Damage of Ice allies in the party +32% for 6s. Pudding Storm: the whole party's Ice Elemental Boost +32% for 30s
Turbo
- Effect it gives
- Nimbi Burst: your and your party members' damage and BREAK efficiency +15% for 20s. In [Shrouded in Mist], it increases to 30%
Somniwing
- Effect it gives
- Ethereal Light Wave: EP recovery rate of party members along the path +30% for 20s. Trait: max EP +10
66. Getting Jabster
- Alpha capture: Defeat Alpha Jabster (Lv. 64) in Wildwater Gorge at (927.5, -2059.9) and you get 1 capture attempt, which succeeds by chance.
- Evolution: It evolves from Prawnch. The conditions are Aniimo reaches Lv. 64 · Defeat Alpha Jabster · 1 Freeze Stone.
- There are Basic, Prismana and Rainfall forms, and they share the same stats and skills.
FAQ
- Q. The Omenbone Flute doesn't reach 5 stacks in one go.
- Even if you inflict several stacks of debuff at once, the Omenbone Flute gets only 1 stack. Using the 3 hits of Spring Fist twice fills 5 stacks.
- Q. How many seconds is Knuckle Burst?
- 6s. Skills are empowered without charging, so the flow is Spring Fist twice and Spring Combo within this time.
- Q. Do Prismana and Rainfall Jabster have different skills?
- The Basic, Prismana and Rainfall forms have the same stats and skill list.
If not all 3 hits of Spring Fist land, using it twice may not fill 5 stacks of the Omenbone Flute.