NO. 76NEgg Heist, Bosses & BattlesUpdated: 2026.10.30

Operation: Egg Heist (Island PvP) Fixed Stats – Lv.60 · 40% Crit Rate · HP and Healing Adjustments by Role, and the Tier List (10/29)

10/29 S1 "Departure with the Wind: Part 2" · Operation: Egg Heist vs Team Mode · No gear or items brought in · Fixed Lv.60 · Personality E · Star Up Rank 5 · Innate Potential 16/8 · Stats by role · Tromber S+
The Egg Boat in Operation: Egg Heist

In Operation: Egg Heist, where several parties fight on the island, the stats of the entered Aniimo are replaced with set values. Lv.60 · no gear · 40% base Crit Rate, and HP, healing and damage taken are adjusted separately for each role. Operation: Egg Heist Team Mode in the Sanctum follows different rules.

A summary of the rules and entered-Aniimo stats of Operation: Egg Heist (island PvP) as changed by the 10/29 update: how it differs from Team Mode, the fixed values for Lv.60, personality, Star Up Rank and Innate Potential, HP, ATK, Crit Rate, healing and damage taken by role, the values changed on 10/29, and the Egg Heist tier list recalculated with these stats.
  • Two modes: Fixed stats apply only to the island PvP "Operation: Egg Heist". The Sanctum "Operation: Egg Heist Team Mode" is separate.
  • Fixed values: Lv.60 · Personality E (ATK · BREAK +2%) · final evolutions at Star Up Rank 5 twice · Innate Potential 16/8 · no gear or items
  • All roles: HP +1,200 · ATK +50 · base Crit Rate 40% · damage taken from Ultimates −30%
  • By role: DPS takes +50% damage and heals −50%, BREAK gets BREAK +30% and heals −50%, Heal · Energy Regen · Support heal −10%
  • Tier list: Recalculated with these stats, Tromber goes from B → S+ and the other grades stay the same.
View official update notice →

1Operation: Egg Heist and Team Mode

  • Operation: Egg Heist: A mode where several parties fight on the island. The mode description says "Active Aniimo stats are adjusted for balance."
  • Operation: Egg Heist Team Mode: A Sanctum mode. It is separate from the fixed stats below.
  • In island PvP you cannot equip gear or bring in items. Gear found during the match (Defense Units · Attack Amplifiers · Chips) cannot be taken out.
  • Staying twined with the one Legendary Giga-Egg builds Activation progress, and when it reaches 100% or the match ends, the party still twined with that egg wins. Each time you contribute a set amount of Activation progress, you get 1 Treasured Chest.
  • Open: daily 19:00 ~ 01:00 KST (shown in game as 18:00–24:00 UTC+8). It carries the notice "currently in testing."
  • Players: 3 parties per match, 1–3 Pathfinders per party · Entry tier: Rising Egg Scout III

2Values applied to entered Aniimo

  • The two Innate Potential 16 stats are set for each Aniimo. The most common pairs are ATK · REGEN (31 species), HP · REGEN (9 species) and HP · BREAK (8 species).
  • Skills are used as they originally are.

Fixed values

Level

Value
Fixed at 60 (an Aniimo above Lv.60 is also 60)

Personality

Value
Fixed to E only (ATK +2%, BREAK +2%)

Star Up

Value
Final evolutions: Star Up Rank 5 twice; earlier stages: no Star Up

Innate Potential

Value
Final evolutions: two stats at 16, the rest 8 (earlier stages: all 8)

Base stats

Value
The owned bonus (HP · P.DEF · M.DEF +5/+10/+15) is removed; 34 species have HP · P.DEF · M.DEF +15

Gear · carried items

Value
None

3Stats by role

  • Common to all roles: HP +1,200 · ATK +50 · base Crit Rate 40% (normally 10%) · Crit Damage 50% (same as usual) · damage taken from Ultimates −30%
  • The healing adjustment applies to the healing that Aniimo gives. At −50%, its healing is halved.

Adjustments by role

Heal

Healing given
−10%
Other
—

Energy Regen

Healing given
−10%
Other
REGEN +50%

Support

Healing given
−10%
Other
REGEN +50%

DPS

Healing given
−50%
Other
Damage taken +50%

BREAK

Healing given
−50%
Other
BREAK +30%

4Values changed on 10/29

  • Healing from Energy Regen · Support: −50% → −10%
  • BREAK of the BREAK role: +40% → +30%
  • DPS damage taken: +60% → +50%
  • Hexxin: A −30% EP recovery in battle and a damage taken adjustment were newly added.
  • Irisalis: One damage taken adjustment was removed.
  • Coraliz: Its Innate Potential 16 moved from BREAK to ATK (REGEN 16 stays).
  • The mode itself also changed. It used to be finding the eggs with your party and escaping; it is now a contest over the Activation progress of the Legendary Giga-Egg.

5Tier list recalculated with these stats

  • Tiers are calculated from the sub Aniimo's core skill. Only Heal (caster HP · healing) and Crit (base Crit Rate) use these stats, so the other sections are the same as in Team Mode.
  • Tromber: Team Mode B (Crit 2.57) → S+ (Crit 9). Waltz's Crit Damage +27% is worth about 3.5 times as much at a base Crit Rate of 40%.
  • Dazmand: S+ 9.52 → S+ 8.33, Eklue: A 5.71 → A 5 (the Crit Rate increase is worth a little less because the base Crit Rate is high)
  • Glacy: S+ 0.969 → S+ 0.947, Gracewing: A 0.45 → A 0.445 (Heal role healing −10%)
View the Operation: Egg Heist tier list →

Source: Aniimo official website "S1 Season "Departure with the Wind: Part 2" Update Notice" (2026-10-27) · Fixed stats are as of the game after the 10/29 update

View official update notice →
Keywords:#Operation: Egg Heist#Egg Heist PvP#Egg Heist fixed stats#Egg Heist Team Mode#Egg Heist tier list#Tromber#40% Crit Rate#Departure with the Wind Part 2#10/29 update