NO. 34NRV HomeUpdated: 2026.10.20
Aniimo RV Home E-mode Guide – Crackle Generator Output, Power Draw and How to Keep 120%
Power Module at RV Lv. 12 · running facilities without Aniimo · E-mode recipe times · Crackle Generator W by level · speed compared with Aniimo⚡ When to use E-mode
• Facilities with no Aniimo of the right Home Ability — you can run a facility even without an Aniimo that has the Home Ability it needs
• Facilities where you only have an Aniimo of exactly the required level — at 120%, processing facilities run 1.2–1.8x faster on power
• When you're short of Aniimo slots — the Aniimo of a facility running on power can go to another facility or to hauling
• Start with processing facilities, which draw little power (facility level × 15W)
Aniimo are better for: facilities where you have an Aniimo above the required level (just +1 level makes it 3x), and the Mine, Well, Aniipod Maker and Dance Pad Polisher, which draw twice the power, when you have high-level Aniimo for them
✅ What E-mode gives you
• That facility needs no Aniimo — you save that many Aniimo slots
• Faster than an Aniimo of the required level — 1.2–1.8x at 120% for processing facilities
• Fixed times, whatever the Aniimo's level, element or personality
• Weather and day/night have no effect
What you need instead: 1 Lightning Aniimo per Crackle Generator, and Hauling Aniimo to carry the output
Unlock the Power Module at RV Home Lv. 12 and you can run processing facilities, the Mine, the Well and more on power, without Aniimo. In E-mode, recipes run on fixed times, and with enough power they run at up to 120% speed. Here are the Crackle Generator output by level, the power draw of each facility, how to keep 120%, and how the speed compares with running a facility with Aniimo.
- E-mode = the facility runs without Aniimo (you can't put an Aniimo in that facility; Hauling Aniimo carry the output)
- Time taken = E-mode recipe time ÷ supply rate, and the supply rate is capped at 120%
- Crackle Generator 600 / 800 / 1,000 / 1,200 / 1,500W, 1 Lightning Aniimo per generator
- Draw: processing facilities = facility level × 15W; Mine, Well, Aniipod Maker and Dance Pad Polisher = facility level × 30W
- Keeping 120% = power used is at most output ÷ 1.2 (up to 500W for 600W)
11. What is E-mode?
- At RV Lv. 12, unlock the RV Component "Power Module" and you can place the Crackle Generator and the Crackle Power Pole, and switch facilities to E-mode.
- Switch a facility to E-mode and it runs without Aniimo. The facility screen shows "Aniimo are not required at this stage.", and the Aniimo that worked there goes off to rest. While a facility is in E-mode, you can't put an Aniimo in it.
- The materials and products are the same as the normal recipe. The only difference is that it runs on a fixed time instead of work amount.
- The finished products still have to be carried by Hauling Aniimo.
- Facilities that have E-mode (16): Mine, Well, Carousel Mill, Crafting Table, Jukebox Dryer, Claw Game Cooker, Joy Wheel Loom, Phonolfactory Table, Bouncy Brew Keg, Simmering Pot, Blazing Stove, Woodworking Bench, Chimney Kiln, Pickling Jar, Aniipod Maker and Dance Pad Polisher.
- Farmland, Woodland, Leisure facilities, the Hatchinator, the Heat Furnace, the Cooling Unit and the Sunlamp have no E-mode.
- Weather and day/night don't affect E-mode speed. On the other hand, the Mine and Well speed-up item "Energizing Work Meal" can't be used on E-mode recipes.
22. Time taken: E-mode recipe time ÷ supply rate
- Time taken = E-mode recipe time ÷ supply rate
- Supply rate = output ÷ draw of the connected facilities. Even with plenty of power it is capped at 120%, and if power is short it drops below 100%. Facilities connected to the same power grid share the power equally.
- The E-mode recipe time is the normal recipe's work amount divided according to the required level: required Lv. 1 ÷ 1, Lv. 2 ÷ 1.25, Lv. 3 ÷ 1.5.
- Checked on the game screen: at 120%, Standard Planks on the Woodworking Bench (27 sec) shows about 22 sec, and Wheatmeal on the Carousel Mill (54 sec) shows 45 sec.
Normal recipe work amount → E-mode recipe time
| Normal recipe work amount | E-mode recipe time | At 120% | Example facilities |
|---|---|---|---|
| 34 · 41 | 27 sec | 22.5 sec | Woodworking Bench, Chimney Kiln |
| 54 · 68 · 81 | 54 sec | 45 sec | Carousel Mill, Crafting Table, Jukebox Dryer, etc. |
| 108 · 135 · 162 | 108 sec | 90 sec | Crafting Table, Claw Game Cooker, Simmering Pot, etc. |
| 203 · 243 | 162 sec | 135 sec | Blazing Stove, Claw Game Cooker, etc. |
| 270 · 324 | 216 sec | 180 sec | Bouncy Brew Keg, Blazing Stove, etc. |
| 405 · 567 | 270 sec · 378 sec | 225 sec · 315 sec | Blazing Stove, Crafting Table · Claw Game Cooker |
| 900 | 900 sec | 750 sec | Mine |
| 1200 | 1200 sec | 1000 sec | Dance Pad Polisher |
| 1800 · 2250 · 2700 | 1800 sec | 1500 sec | Mine, Well, Aniipod Maker |
| 3000 · 5400 | 2400 sec · 3600 sec | 2000 sec · 3000 sec | Dance Pad Polisher |
34 · 41
- E-mode recipe time
- 27 sec
- At 120%
- 22.5 sec
- Example facilities
- Woodworking Bench, Chimney Kiln
54 · 68 · 81
- E-mode recipe time
- 54 sec
- At 120%
- 45 sec
- Example facilities
- Carousel Mill, Crafting Table, Jukebox Dryer, etc.
108 · 135 · 162
- E-mode recipe time
- 108 sec
- At 120%
- 90 sec
- Example facilities
- Crafting Table, Claw Game Cooker, Simmering Pot, etc.
203 · 243
- E-mode recipe time
- 162 sec
- At 120%
- 135 sec
- Example facilities
- Blazing Stove, Claw Game Cooker, etc.
270 · 324
- E-mode recipe time
- 216 sec
- At 120%
- 180 sec
- Example facilities
- Bouncy Brew Keg, Blazing Stove, etc.
405 · 567
- E-mode recipe time
- 270 sec · 378 sec
- At 120%
- 225 sec · 315 sec
- Example facilities
- Blazing Stove, Crafting Table · Claw Game Cooker
900
- E-mode recipe time
- 900 sec
- At 120%
- 750 sec
- Example facilities
- Mine
1200
- E-mode recipe time
- 1200 sec
- At 120%
- 1000 sec
- Example facilities
- Dance Pad Polisher
1800 · 2250 · 2700
- E-mode recipe time
- 1800 sec
- At 120%
- 1500 sec
- Example facilities
- Mine, Well, Aniipod Maker
3000 · 5400
- E-mode recipe time
- 2400 sec · 3600 sec
- At 120%
- 2000 sec · 3000 sec
- Example facilities
- Dance Pad Polisher
33. Crackle Generator: output and cost by level
- You can raise the Crackle Generator up to the Power Module's level. After upgrading the module, you have to upgrade the generator separately.
- Each generator needs 1 Lightning Aniimo working on it to produce power. If the Lightning Aniimo's level is low, the output drops.
- Number of generators you can place: 1 at RV Lv. 12–14, 2 at Lv. 15–17 and 3 at Lv. 18–20.
Crackle Generator (cost = Home Coin, toolkit = Modification Toolkit)
| Generator level | Output | Lightning level for full output | Power Module unlock | Generator upgrade cost |
|---|---|---|---|---|
| Lv. 1 | 600W | Lv. 1 | RV Lv. 12 · 8,700 | Placement 21,000 |
| Lv. 2 | 800W | Lv. 2 | RV Lv. 14 · 12,000 + 1 toolkit | 45,000 |
| Lv. 3 | 1,000W | Lv. 3 | RV Lv. 16 · 20,000 + 1 toolkit | 120,000 |
| Lv. 4 | 1,200W | Lv. 3 | RV Lv. 18 · 28,000 + 1 toolkit | 340,000 |
| Lv. 5 | 1,500W | Lv. 4 (about 1,286W at Lv. 3) | RV Lv. 20 · 30,000 + 1 toolkit | 720,000 |
Lv. 1
- Output
- 600W
- Lightning level for full output
- Lv. 1
- Power Module unlock
- RV Lv. 12 · 8,700
- Generator upgrade cost
- Placement 21,000
Lv. 2
- Output
- 800W
- Lightning level for full output
- Lv. 2
- Power Module unlock
- RV Lv. 14 · 12,000 + 1 toolkit
- Generator upgrade cost
- 45,000
Lv. 3
- Output
- 1,000W
- Lightning level for full output
- Lv. 3
- Power Module unlock
- RV Lv. 16 · 20,000 + 1 toolkit
- Generator upgrade cost
- 120,000
Lv. 4
- Output
- 1,200W
- Lightning level for full output
- Lv. 3
- Power Module unlock
- RV Lv. 18 · 28,000 + 1 toolkit
- Generator upgrade cost
- 340,000
Lv. 5
- Output
- 1,500W
- Lightning level for full output
- Lv. 4 (about 1,286W at Lv. 3)
- Power Module unlock
- RV Lv. 20 · 30,000 + 1 toolkit
- Generator upgrade cost
- 720,000
44. Power draw and how to keep 120%
- Processing facilities (Carousel Mill, Crafting Table, Jukebox Dryer, Claw Game Cooker, Joy Wheel Loom, Phonolfactory Table, Bouncy Brew Keg, Simmering Pot, Blazing Stove, Woodworking Bench, Chimney Kiln, Pickling Jar): facility level × 15W. E.g. a Lv. 2 Woodworking Bench = 30W.
- Mine, Well, Aniipod Maker and Dance Pad Polisher: facility level × 30W (twice that of processing facilities).
- Only facilities that have a recipe set, are switched on and are in E-mode use power. Facilities with no recipe, facilities switched off and facilities in normal mode draw 0W.
- Condition for keeping 120%: power used ≤ output ÷ 1.2. You get 120% up to 500W with 600W, up to about 833W with 1,000W, and up to 1,250W with 1,500W.
- E.g. connect Lv. 5 processing facilities (75W) to 1 Lv. 1 Crackle Generator (600W): 6 at 450W → 120% · 8 at 600W → 100% · 10 at 750W → 80%.
- At RV Lv. 20: 3 Lv. 5 generators = 4,500W, so you get 120% up to 3,750W. If the Lightning Aniimo are Lv. 3, each generator gives about 1,286W (calculated), about 3,858W for all 3, so 120% holds up to about 3,215W.
- Power grid: the Crackle Generator (range 11×11) and the Crackle Power Pole (range 7×7) link up through overlapping ranges into one grid, and E-mode facilities within range are connected. A Power Pole costs 3,600 Home Coin each, and you can place 6 to 30 of them depending on your RV level.
55. Run it with Aniimo or on power?
- In processing facilities, an Aniimo of exactly the required level does 1 work amount per second. Power at 120% is 1.2–1.8x faster than that (1.2x for required Lv. 1 recipes, 1.5x for Lv. 2, 1.8x for Lv. 3).
- But an Aniimo 1 level above the required level is 3x as fast, 2 levels above is 4x and 3 levels above is 5x. If you have high-level Aniimo, Aniimo are much faster.
- In the Mine, Well, Aniipod Maker and Dance Pad Polisher, power at 120% is 1.2x an Aniimo of the required level. Each level an Aniimo gains adds 30 work amount per minute (+33–50% over the required level), so higher-level Aniimo are faster. On top of that, these facilities draw twice the power (30W).
- When power is better: when you have no Aniimo with the right Home Ability for that facility, or only one of exactly the required level, or when you want to save Aniimo slots. It is most efficient to put processing facilities, which draw little power, on power first.
- When Aniimo are better: when you have an Aniimo above the required level. With the matching personality, another 1.2x is added.
Speed for the same recipe (Aniimo of exactly the required level = 100%)
| How it runs | Processing facilities | Mine, Well, etc. |
|---|---|---|
| Aniimo of the required level | 100% | 100% |
| Power at 120% | 120–180% | 120% |
| Aniimo +1 level | 300% | 133–150% |
| Aniimo +2 levels | 400% | 180–200% |
| Aniimo +3 levels | 500% | 250% |
Aniimo of the required level
- Processing facilities
- 100%
- Mine, Well, etc.
- 100%
Power at 120%
- Processing facilities
- 120–180%
- Mine, Well, etc.
- 120%
Aniimo +1 level
- Processing facilities
- 300%
- Mine, Well, etc.
- 133–150%
Aniimo +2 levels
- Processing facilities
- 400%
- Mine, Well, etc.
- 180–200%
Aniimo +3 levels
- Processing facilities
- 500%
- Mine, Well, etc.
- 250%
FAQ
- Q. When can I start using E-mode in the RV Home?
- At RV Lv. 12, unlock the RV Component "Power Module" (8,700 Home Coin) and you can place generators and power poles and switch facilities to E-mode.
- Q. Does E-mode mean I don't need Aniimo?
- Yes. A facility in E-mode runs without Aniimo, and you can't put an Aniimo in it. Instead you need 1 Lightning Aniimo per Crackle Generator, and the output has to be carried by Hauling Aniimo.
- Q. How fast is E-mode?
- Time taken = E-mode recipe time ÷ supply rate, and the supply rate is capped at 120%. Processing facilities run 1.2–1.8x faster than with an Aniimo of the required level, but slower than with an Aniimo 1 level above the required level (3x).
- Q. How many facilities can I connect and keep 120%?
- You get 120% as long as the power used is at most output ÷ 1.2. A 600W generator allows up to 500W, so you get 120% with up to 6 Lv. 5 processing facilities (75W).
- Q. How much power can I use at RV Lv. 20 and still get 120%?
- At Lv. 20 you can place up to 3 Crackle Generators, and a Lv. 5 generator gives 1,500W each, 4,500W in total. 4,500W ÷ 1.2 = 120% up to 3,750W. If the Lightning Aniimo working on the generators are Lv. 3, each generator gives about 1,286W (calculated), so it's up to about 3,215W.
Pro tips
- •Use power first for processing facilities, which draw little (facility level × 15W), and run the Mine and Well with high-level Aniimo for better efficiency.
- •A Lv. 5 Crackle Generator only gives the full 1,500W with a Lv. 4 Lightning Aniimo. With Lv. 3 it is about 1,286W (calculated, still being checked).